You have over 20 civilizations to deal with and dealing with them all is rather challenging. Changing with the times is one thing you have to get used to This Is My Time!Īs you play Empire Earth there will be a moment where you go from just wanting to survive to wanting to be the ultimate civilization that rules the rest of the world. The technologies you are able to use the way people are and things of that manner are greatly different. While the gameplay may not change a great deal, how you go about things certainly does. You will notice that each “era” that you are in brings its own set of unique challenges. The changes are really cool and it is something many other games have done since, but I would argue this one has done it first in this kind of scale.Īs you move through the game, no matter the campaign you are doing. You are going to be starting out during the prehistoric era, you then want to evolve all the way up to the future.
The scope of Empire Earth is what blew so many people away back in 2001 when the game was first released. Half A Billion Years Will Give You A Crick In The Neck
A ton of work went into making much of the campaigns as historically accurate as possible. You have an English campaign, a German, Greek, and Russian and each one has its own stories, challenges, and so on so, they do feel unique. These campaigns are based on certain countries. Once you get through this you then have four other campaigns to complete.
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It teaches you how to play, but the narrative makes learning about the resources, units, and what you need to do so much more fun. This is a fantastic idea and one I am surprised not more games have done. Instead of just having a standard tutorial mode, you get a tutorial mode that is disguised as a campaign. Rather than just giving you one campaign to play, Empire Earth gives you a phenomenal five. You keep what you create, so long as someone else doesn't take it from you.As far as game content goes this is a game that is stacked. Their units and structures will evolve over time. As the player builds their empire across the globe their cities and outposts will grow and improve. Fully Persistent World - Unlike any other RTS, Empire Earth III will let players keep their spoils of war. Each faction's tech tree allows players to create completely custom civilizations of their own choosing. Each faction has its own unique tech tree, units, structures, and game play style. Unique Customizable Civilizations - Civilizations are divided into three factions Western, Middle-Eastern, and Eastern.
Players can choose both the starting location and starting era. Gameplay unfolds in a richly detailed Earth made up of 60 skirmish maps (provinces) representing real locations on the globe or create a randomly generated globe to conquer. Empire Earth III lets players battle across the entire globe as they make their bid for world domination. All of human history and beyond - Across the entire globe - Empire Earth III commands all. The globe serves as the battleground between the 3 unique factions (Western, Middle-Eastern, and Eastern) that have been created with a stunning new artistic vision. All Empire Earth III puts the EARTH into Empire Earth by introducing a spectacular global perspective to conquering the world.